
Hi everyone, we’re Carl and Brian, aka the team behind Thunder Compute.
Before Thunder Compute, Carl was a Management Consultant at Bain & Company, and Brian was a Quantitative Developer at Citadel Securities. Carl and Brian met at Georgia Tech and have been close friends for over 6 years.
GPU access sucks. Today’s options are expensive and hard to use. Developers are crowded out of the market by large corporations and can’t get the GPUs they need for reasonable prices. Even if you can afford GPUs, they are scarce and hard to use.
Thunder Compute sells cloud GPUs for the lowest rates on the market and provides a simple interface to access them.
You can connect in one click through VSCode, without SSH. We have “prototyping” mode, with prices 50% lower than anywhere else, and “production” mode, with higher uptime and multi-GPU nodes.
The concept is simple, but the implementation is complicated: we orchestrate GPUs more efficiently than anyone else, and provide a simple interface.
Simple: low-cost, easy GPUs.
If you’re looking for a better GPU cloud, join Thunder Compute’s public beta today at www.thundercompute.com.
If you have questions, need technical support, or want to rant about the current state of GPUs, join our discord at https://discord.gg/nwuETS9jJK or contact us at founders@thundercompute.com.
Carl Peterson and Brian Model met as freshmen at Georgia Tech and became close friends. The idea for Thunder Compute sparked from Brian's experience in his Systems for AI lab, where researchers made GPU reservations weeks in advance via Google Sheets, severely hindering research progress. This inefficiency inspired us to explore ways to improve GPU utilization and the developer experience of using GPUs. \Our thesis was (and still is) that virtualization over a network is the optimal way to manage GPUs within a cloud platform and founded Thunder Compute to bring our technology to market.